TOURNAMENT FORMAT

 

  • Registration Time: until 12:30 PM ONLY (12:31 onwards will not be allowed to register)
  • Single Elimination
  • All rounds will be Best of 3 maps
  • 5v5 race to 8 wins per match
  • Players will be playing SF1 and SF2
  • 1st map will be depending on the result of the toss coin
  • Heads (SF1); Tails(SF2)
  • Match losers are automatically out of the tournament

 

Rewards:

Champion: 5,000PHP CASH

1st Runner-UP: 3,000PHP CASH

2nd Runner-UP: 2,000PHP CASH

 

 

Sample Challonge: 

 

General Rules and Regulations

TEAM AND GAME FORMAT

– All matches will be played in LIVE SERVER – Team format is 5 versus 5 (wherein teams lineup should have 5 members plus 2 nominated substitute members)

– A team can only field 1 sniper during a match. Having 5 Rifle in a match is NOT allowed.

SUBSTITUTION RULES

– A team can have up to 2 substitutes listed during the registration period
– A substitute cannot be a member of another team competing in the same tournament/area.
– If on succeeding matches where players need to be substituted and NO substitute was registered. The team will play handicapped.
– If a handicap team is 3 and below members. Automatic forfeit on the current match until he/she can be replaced by a registered substitute.
– No change of lineup will be allowed once the tournament has started.

GAME SETTINGS (using LIVE Server)
Team Battle Mode: 16 slots
3rd Person View: OFF
Spectator: TEAM
Quickplay: OFF
Only the top 5 slots are allowed to be occupied by the team players. Lower slots will be for spectators 9 Wins Autoswitch (1st and 2nd round is Dead Round, TK for each team to load all players)
Score in-game must be 1 -1
Scoring will start on the 3rd round
The first team to get 8 wins will win the match ( including TK score)

PROGRAMS ALLOWED
Only designated programs are allowed and will be installed by the Marshal
If a program required is not installed, You need to call the attention of the Marshal / Tech
Allowed programs: Teamspeak, Discord, Mouse Drivers and Headset Drivers
Youtube/Facebook during matches are not allowed

PREPARATION TIME
Each team will be provided with a 10minutes setup time.
All gaming gears and programs should be prepared during that time.
Break like Bio break and the Smoke break is included in the 10minutes
Marshal can start a match with incomplete teams if 10minutes have already passed and warnings have been issued.

MAPS AND SIDE PICKS
Before all matches. Marshal will require all Team Captain to gather for Map, GAME(SF1 or SF2) and Side Pick
Maps will be drawn randomly via Draw lots/randomizer Sides picks and GAME(SF1 and SF2) will be picked by winning team via toss coin.

WEAPON AND ITEMS RESTRICTION
For Secondary weapon: Players are not allowed to use SPAS-12 / Desperado / Double Winchester / RGD-5

For SET: Players are NOT allowed to use MATRIX SET.
For Transformer: Players are NOT allowed to use any transformer

For SPRAY: Any types of Spray is NOT allowed.

Players can ONLY USE TYPE A, TYPE B is NOT allowed.

PC AND CLIENT ISSUE / NETWORK ISSUE
In the event of Delays and Errors due to PC and Game client, network issues. You need to call the attention of the marshal prior to the start of the matches.
In case the PC / Network issue before a match has started or Pre-Gunfight. The room will be restarted
In case the PC / Network issue before a match has started or Post-Gunfight. The game will continue and issue will be fixed on the next round.
Only TEAM CAPTAIN can contest the situation and will be reviewed by the Marshal.

PRE-GUNFIGHT / POST-GUNFIGHT *
Pre-gunfight is defined as all players are still in the starting and no damage to any HP from any members of any team. Post-gunfight is defined as any player gets killed or damaged already. The match will be continued. All decisions made by the Official are final

OFFICIAL MAPS, CHARACTERS, AND ITEMS
Maps: Nerve Gas, Venezia, Desert Camp, Satellite, Bunkerbuster, Shanghai, Train, Crossroad, KF-14
Characters: EID, SRG, GSG9, ROKMC, PSU, SSD and KSF

PC AND CLIENT ISSUE / NETWORK ISSUE
In the event of Delays and Errors due to PC and Game client, network issues. You need to call the attention of the marshal prior to the start of the matches.
In case the PC / Network issue before a match has started or Pre-Gunfight. The room will be restarted
In case the PC / Network issue before a match has started or Post-Gunfight. The game will continue and issue will be fixed on the next round.
Only TEAM CAPTAIN can contest the situation and will be reviewed by the Marshal.

PRE-GUNFIGHT / POST-GUNFIGHT *
Pre-gunfight is defined as all players are still in the starting and no damage to any HP from any members of any team. Post-gunfight is defined as any player gets killed or damaged already. The match will be continued. All decisions made by the Official are final

OFFICIAL MAPS, CHARACTERS, AND ITEMS
Maps: Nerve Gas, Venezia, Desert Camp, Satellite, Bunkerbuster, Shanghai, Train, Crossroad, KF-14
Characters: EID, SRG, GSG9, ROKMC, PSU, SSD and KSF

 

NOTE: RULES MAY CHANGE WITHOUT PRIOR NOTICE

 

 

CLICK HERE FOR THE SF2 GENERAL RULES

CLICK HERE FOR CROSSOUT GENERAL RULES