We are now down to the Semi-Finals that aims to get the SF Allstars Championship, 4 Major cities from the North have been chosen, hundreds of aspiring teams but only one will reign the battleground.

 

Challonge: https://challonge.com/NorthSemis

 

 

Time: 1:00 PM (Be on time! We will start the tournament even the teams are complete or not)

 

Tournament Format:

– Best of 5 Maps

-Team to get a total of 8 wins(Including TK)

-The team who will win to the bracket 1 and 2 will advance to the Semi-Finals.

-Teams who will win the Semi-Finals will advance to the Finals.

 

Schedule

North Leg Date Venue
Marikina

30-Jun

Pikakz Gaming Hub
Manila
Lucena
Urdaneta

 

Tournament Bracket

 

General Rules and Regulations
TEAM AND GAME FORMAT
– There will be no team restrictions ( SFWC / RESBAK / SFPC Champions are allowed to join as a whole team)
– All matches will be played in LIVE SERVER
– Team format is 5 versus 5 (wherein teams lineup should have 5 members plus 2 nominated substitute members)
– A team can only field 1 sniper start of a match. And can have up to 2 if they can pick up a weapon of enemies sniper weapon.
– A team can also field 5 rifle at the beginning of the match.
– A team will not be allowed to play if they have only 2 members during a match.
– 3 member team can be allowed to play when matches starts. If other members arrived, they can be allowed to jumped the game on the next “map” game
 – A player can only equip Type A weapon slot. Weapons in B/C/D should be removed.
SUBSTITUTION RULES
– A team can change their line-up anytime of the tournament
– A substitute can be a member of another team competing on the same tournament/area.
– All substition should be submitted to the Tournament Committee and all parties should be informed.
– A Team will not be allowed to play if they are handicapped to 3 members.
– There will be another substitution period when qualifiers ends before the Quarter and Semi Finals
GAME SETTINGS (using LIVE Server)
Team Battle Mode : 16 slots
3rd Person View : OFF
Spectator : TEAM
Quickplay : OFF
Only top 5 slots are allowed to be occupied by the team players. Lower slots will be for spectators 9 Wins Autoswitch (1st and 2nd round is Dead Round, TK for each team to load all players)
Score in game must be 1 -1
Scoring will start on the 3rd round
First team to get 8 wins will win the match ( including TK score)
WINNING CONDITION
Best of 5 Maps
GAME SETTINGS (if using Tournament Client)
Team Battle Mode : 16 slots
3rd Person View : OFF
Spectator : TEAM
Quickplay : OFF
Only top 5 slots are allowed to be occupied by the team players. Lower slots will be for spectators
7 Wins Autoswitch
First team to get 7 wins will win the match
PROGRAMS ALLOWED
Only designated programs are allowed and will be installed by the Marshal
If a program required is not installed, You need to call the attention of the Marshal / Tech
Allowed programs: Teamspeak, Discord, Mouse Drivers and Headset Drivers
Youtube/Facebook during matches are not allowed
PREPARATION TIME
All teams should be at the venue on the designated time (10AM ~ 12NN) for check-in/registration and matches will start at stated time 1PM.
If a team did not arrive and all matches have been shuffled, the matches according to “challonge” will start
Each team will be provided with 10minutes setup time.
All gaming gears and programs should be prepared during that time.
Break like Biobreak and Smoke break is included in the 10minutes
Marshal can start a match with incomplete teams if 10minutes have already passed and warnings have been issued.
MAPS AND SIDE PICKS
Before all matches. Marshal will require all Team Captain to gather for Map and Side Pick
Maps will be drawn randomly via Draw lots / randomizer Sides picks will be picked by winning team via toss coin.
WEAPON AND ITEMS RESTRICTION
A player can only use TYPE A during the matches
For Secondary weapon : Players are not allowed to use SPAS-12 / Desperado / Double Winchester / RGD-5
For Transformer : Players are not allowed to use any transformer
For Spray : Players cannot use spray only if the computer unit have no latency issue
PC AND CLIENT ISSUE / NETWORK ISSUE
In the event of Delays and Errors due to PC and Game client, network issues. You need to call the attention of the marshal prior to the start of the matches.
In case PC / Network issue before a match has started or Pre-Gunfight. The room will be restarted
In case PC / Network issue before match have started or Post-Gunfight. Game will continue and issue will be fixed on the next round.
Only TEAM CAPTAIN can contest the situtation and will be reviewed by the Marshal.
PRE-GUNFIGHT / POST-GUNFIGHT *
Pre-gunfight is defined as all players are still in the starting and no damage to any HP from any members of any team. Post-gunfight is defined as any player gets killed or damaged already. The match will be continued. All decisions made by the Official are final
OFFICIAL MAPS, CHARACTERS AND ITEMS
Maps : Nerve Gas, Venezia, Desert Camp, Satellite, Bunkerbuster, Shanghai, Train, Crossroad, KF-14
Characters : EID, SRG, GSG9, ROKMC, PSU, SSD and KSF

 

NOTE : RULES MAY CHANGE WITHOUT PRIOR NOTICE